Showing posts with label import gaming. Show all posts
Showing posts with label import gaming. Show all posts

Monday, 6 May 2019



"Bumper batch of restocks this week with Soldier Blade, PC Kid 3, Kikikaikai, Ninja Warriors, Darius Plus and Kato Chan Ken Chan demonstrating the PC Engine was ahead of its time. The Ghouls and Ghosts version for the Super Grafx remains the finest.
Speaking of which, Tenchi O Kurau II is a superb version for the Playstation. The Mega Drive gets some triple-A titles back on the shelves too in Kujaku Ou 2, Rockman Mega World, Phelios and Marvel Land.

The GBA has a real sleeve of retro tattoos in Contra Hard Spirits, Castlevania, F-Zero Falcon Densetsu, Metroid Zero Mission...

The PS2 is starting to become the choice console of the retro hipster with Space Channel 5, XII Stag and JoJos Bizarre Adventure enough ID to get it into the retro expo.

A wealth of collection fillers for snap them up prices on the Saturn. Alas Ninja Warriors Again is in a different pricing bracket, but what a game on the Super Famicom. 


Finally the GameCube boasts Sonic Gem Collection, Beach Spikers, PN 03, Mr Driller Drill Land....

Happy Genki Gaming."

Thursday, 17 April 2014

Japanese Import Recollections

Genki's first import console was the Super Famicom. Having not even heard of a scart TV, the importer rang
Big Run tries a white knuckle grasp of Mode 7
to say their PAL conversion plans hadn't quite gone to plan and in order to still get a console, you will need a NTSC TV. Said TV acquired in Sony Portable form, the console eventually arrived with a bumper pack of seven games. It was truly mind blowing to see the vibrant colours of Super Mario Land and very hard for the efforts of Jaleco's Big Run to get a look in. Bless it. 


Still Genki was soon whizzing around in glorious Mode 7, admittedly not on the Paris-Dakar rally though. More in a futuristic racer with equally colourfully named drivers vrying for attention in their Psychedelic vehicles. F Zero brought home the SNK phrase: the future was indeed now. The pit lane topping up power levels, the ginormous jumps over Neo-Tokyo style cityscapes (badly timed at the wrong angle in Genki's case to crash and burn...) The glory of the last gasp victory to be celebrated as your ship did a victory lap (with further chance to lap up the Mode 7 glory...) Happy Days.